A Brief Biography
was born in an island called Penang on the north west coast of Malaysia. I grew up fascinated by the rivers, hills and warm sandy beaches in this tropical island. The living things in the streams and the sea added to my appreciation for art and science seen in God's wisdom. At a young age, I draw and paint very often and discovered in a 3D graphics documentary that computers are able to simulate 3D environments which I cannot otherwise with pencil and paper. At the age of ten, I was introduced computers by my brother and managed to program my first high-resolution drawing program called 'HI-DRAW' in Apple IIe complete with brush sizes, sprays, colour selector, etc. Later I was enrolled for one year in a Fine Arts course at the Equator Academy of Art and switched to CAD and 3D Design for the built environment where I had my first hands on 3D Computer graphics. On the second year of my course, I won a South East Asian Image competition for 3D digital renderings hosted by AutoDesk, CAD User, and HP in Singapore. I completed my Diploma in Interior Architecture at the college in 1997 and was awarded the best Student for session '96/'97. I later graduated with a 1st Class Honours in 3D Design at De Montfort University, Leicester, UK. I worked in the industry and later completed a research Master in Information Technology at Multimedia University Malaysia where I was employed as a lecturer in software development, web applications programming, database systems, games programming, and multimedia systems. I have worked on a number of Virtual Reality and interactive 3D projects related to Education and the UK's Defence arena as well as various consultations in software, multimedia and web applications developments at the international level involving projects from the UK, USA, Canada, and South East Asia. My technical specialist areas are Virtual Reality, Virtual Environments, N-Tiered Web Developments, Multimedia & Games Development.
My research has appeared in news and feature articles in Science, Nature, Scientific American, Epoch, Archaeology, English Heritage's Conservation Bulletin, Anthropological Currents and etc. I will be appearing in the upcoming National Geographic Channel's programme titled 'Stone Age Atlantis'.
I hold a PhD in Electronic, Electrical & Computer Engineering (Virtual Environments and Artificial Life) at the University of Birmingham and was a Research Fellow at the same department (Nov 06 - Oct 07) working on projects from the UK's Human Factors Integration Defence Technology Centre (HFIDTC). I was also a Royal Academy of Engineering (RAE) visiting lecturer in Virtual Environments at the Faculty of Technology, School of Computing, Communications & Electronics (SOCCE) at the University of Plymouth. During my time at Birmingham and Plymouth, I was also involved in the Virtual Scylla Project related to Europe's largest artificial reef, the HMS Scylla which is owned by the National Marine Aquarium (NMA) in Plymouth.
I am currently a Senior Lecturer at the School of Computing and Information Technology, The University of Wolverhampton.
Editorial Board ::
- Editor-in-Chief, The Open Virtual Reality Journal, Bentham Science [TOVRJ]
- Editorial Board, The Open Cybernetic and Systemics Journal, Bentham Science [TOCSJ]
- Editorial Board, The International Journal of Interactive Worlds [IJIW]
Academic Activities ::
- Programme Committee - 7th International Conference on Computer Graphics, Imaging and Vision (CGiV), 10-13 August 2010, University of Technology, Sydney, Australia.
- Technical Programme Committee - 2nd International IEEE Consumer Electronics Society, Games Innovation Conference GIC 2010, Hong Kong 21-24 December 2010.
- Science Advisory Board - Annual World Congress of BioSoft, 23-25 June 2010, Dalian World Exposition Centre, China.
- Programme Chair - International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games, CGAMES 2009, November, Louisville, Kentucky, USA.
- Forum Review Committee – IEEE 6th International Conference on Computer Graphics, Imaging and Visualization CGiV09, 11-14 August 2009, Tianjin, China.
- Forum Review Committee (2008) – IEEE 5th International Conference on Computer Graphics, Imaging and Visualisation 2008, Penang, Malaysia.
- Programme Chair - International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games, CGAMES 2008, November, Wolverhampton UK.
- Review Panel – for IGI Publishing Group – Nature-Inspired Informatics for Intelligent Applications and Knowledge Discovery: Implications in Business, Science and Engineering
- Science Reviewer – VR book for Morgan Kauffman (Elsevier Imprint)
- Review Panel– IEEE Virtual Reality 2008 Conference, Reno, Nevada, USA March 8-12
- Session Chair (Serious & Pervasive Games), International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games, CGAMES 2007, 21-23 November, La Rochelle France, 21-23 November 2007.
- Review Panel– International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games, CGAMES 2007, La Rochelle France, 21-23 November 2007.
- Review Panel - IEEE Computer Society, Computer Graphics, Imaging and Vision, CGiV 2006, Sydney, Australia, 26-28 July 2006.
- Review Panel - IEEE Computer Society, Computer Graphics, Imaging and Vision, CGiV 2005, Beijing, China, 26-29 July 2005.
Associated Research ::
Awards & Honours ::
- Early Practitioner’s Award 08/09, Learning and Teaching Rewarding Excellence, The University of Wolverhampton, UK (19 January 2009)
- Honorarium University of Birmingham – VR Educational Game (Superconductivity Concept, 2007.10)
- Best PhD Award 2006/2007, School of Engineering, University of Birmingham, UK
- Nominee, Laval Virtual Award and Virtual Scylla. Laval, France (2007.04)
- Honorary Lifetime Membership at the National Marine Aquarium, Plymouth, UK for work related to Virtual Environment and Artificial Life modelling of the HMS Scylla, (2006.12).
- PhD School Scholarship, School of Engineering, University of Birmingham (2003.07)
- Outstanding Personality, Multimedia University (MMU). Recorded in the MMU Year Book 2003.
- 1st Student Prize Award for the South East Asian Image Competition ’96 (3D Computer Graphics) in Singapore hosted by CAD User, Autodesk and Hewlett Packard (1996.10)
- Best Student Award for Academic Session 1996/1997 at the Equator Academy of Art and Design, Penang, Malaysia (1997.10)
Research Interests ::
- The fusion of 'living' Virtual Environments and Artificial Life for applications in simulation.
- The use of biologically inspired theory (artificial life, swarm intelligence, intelligent multi-agent cooperative systems, Genetic Algorithms, Neural Networks) for real-world problem-solving.
- Scientific, archaeological, educational and military simulations using Interactive 3D (i3D) media and Virtual Reality
- The application of computer graphics techniques (3D modelling, texturing, and animation) for creation of virtual characters and artefacts for research domains.
- High-Performance Computing (HPC) such as Grid Computing and GPU processing for large-scale agent-based and ecological modelling
Previous Schools and University::
Visit my teaching site::
- Virtual Reality/Virtual Environment
- Complex Adaptive Systems and Multiagent Simulation
- Artificial Intelligence and Artificial Life
- Biodiversity Informatics
- Ecological Modelling